Ragnarok however can be, not only resisted properly, but it also it's main source of damage are crits, so it really doesn't work in the exact same way. For this reason, Braska's Final Aeon is technically the best option, (at least it would be if we had the DQ Monk anyway) this is also because Braska's has Ultra Defense Breaker (Ignore Defense & Critical resist) which is like having Unguard all the time + your crits cannot be resisted. Effectively removing all earth enemy's on this node. Now lets take a moment to speak about Earth only strategy's, remember that we said a moment ago, that the Earth Bone Dragon on the first wave can change his element to Dark, and there is a Lich on the 4th wave, also of Earth, but he can change his element to water if you bring down enough HP from him.
So using exploit weakness at your advantage is wise. Now we were talking about duo-elemental decks, and bringing Light on the main, an earth on the sub, this is made in order to counter more effectively Tiamat and Odin on 4th wave and 2nd wave, remember that both Tiamat and Odin cannot be stunned. Other options you might want to consider are bringing the opposite debuffs in order to cancel the buffs, this is one of the reasons you're going to see players using Neo-exdeath on this node as he is a hard counter for the Bat-bros buffs. Just remember that if you enter the fight with a source of improved criticals, via your job panels, or weapon, they'll get Critical Defense Up plus barrierga, making the fight really annoying and forcing you to bring a source of Dispelga this is by the way, the main reason why you're going to see that most players bring Yuna skin to this fight since she brings Dispelga+ effectively removing both. I already point out their respective Bestiary note made by Baffledwaffles on the previous node guide, but if you need extra help you might want to go check it again. Effectively letting the first Wave of dark enemy's, and the third wave has the Bat-bros which again are both dark. Why? Because the First round you found Dullahan (dark), he is paired with an Earth Bone Dragon, but he can change his element to Dark for what it seems after been stun-locked, and receiving some damage.
At higher laps however, most players prefer duo elemental decks, in particular Light-earth combinations. You can see an example of that on すらなき 15 lap clear. So, what are your options? Well, You can chain break properly with Fire or Water, most likely with Tidal Wave or First Summer, specially at lower-mid laps. Why? Well from 8 enemy's, 7 have a form of ailment immunity, and 4 of those are meant to avoid you crowd controlling, 2 of those are immune to break defense down, but you have Tiamat at the end so you're actually meant to be breaking, and on top of that, Tiamat is paired with an Earth enemy, to discourage from using exploit weakness at your advantage, and the Bat bros on the third wave also require you to dispel, or counter their buffs with proper debuffs. This node was designed probably for the same Psychopath that created the Zalera-Adramelech node back on the FFXII reprint tower.
But it's possible to do it with Dark if you have Sin and with Earth specially if you have Braska's Final Aeon, we'll talk more about that in a second. Be prepare for another wall of text.įirst things first, this node can only be mono elementally cleared with Fire and Water. Here we are, the final node, and one biggest pains of the whole EW.